![]() ![]() If the Gear Warden had been successful, its model would have been mass-produced as a defensive sentinel for the city of Hupperdook. At their request and the request of the Hupperdook's Starosta, Cleff came up with a "clockwork warden": something that could help keep watch over some of the more dangerous and difficult inmates of the Gearhole Prison. Ĭleff Tinkertop had taken a job from the wardens of the Gearhole Prison, located in the Iron Lot below the Tinkertop store and the Idlework Shelf. Biography Backgroundįan art of Cleff Tinkertop, the inventor of the Gear Warden, by Michael Jäger. It then began to destroy anyone or anything it detected. Personalityįor unknown reasons, the Gear Warden "went crazy" on its first day at the Gearhole Prison. Īfter over two years of attacking the prison walls and cells, the Gear Warden has seriously damaged itself, with elements of it having become scraped and dented. To move, it stuck out six retractable spider-like plates and rolled itself forward. ![]() It had a retractable lens, covered by a plate for protection. As Rissa and Nott described it, "it just rolls and cuts". ![]() It was a large spherical cluster of overlapping metal plates and blades and measured about eight feet in diameter. It was animated both by magic and clockwork technology: the power source was fueled by magic, and the actual locomotion of the gear-keeper was powered by clockwork gears. The Gear Warden was an automaton similar to a golem, but instead of being constructed from stone or clay, it was made up of metal and clockwork gears. ![]()
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